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Devlog
Elementallis new demo!
May 03, 2022
by
IvanKae
1
#demo
Hello Elementalists! In celebration of the Going Rogue Steam event, we have updated the demo to add: Opening cutscene. A crisp pixel art cutscene giving a bit of context to the elements, the elemental...
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Mac and Linux versions confirmed!
June 25, 2021
by
IvanKae
1
Elementallis will also be available on Mac and Linux! We've uploaded these versions for the demo. We'd love to hear your thoughts on them :)...
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Elementallis Demo Update (v 0.2.6)
June 18, 2021
by
IvanKae
1
Changelog Added gamepad support for Dualshock 4 and Switch Pro Controller Improved overall performance Graphics quality low has better performance Boss behaviour tweaked so its spawns don't spawn on p...
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Elementallis Kickstarter Demo
May 04, 2021
by
IvanKae
3
#elementallis, #kickstarter
Hello everyone! We finally launched our Kickstarter and we are having a great start :D We have updated our demo for the occasion. The changes are the following: New tileset for the Temple. Now it rese...
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Elementallis Demo Update (v 0.2.4)
March 09, 2021
by
IvanKae
1
- New soundtrack that mixes orchestrated and chiptune music (5 different songs in the demo) - Quality of life improvements - Tutorial messages...
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Elementallis Demo Update (v 0.2.3)
November 21, 2020
by
IvanKae
- Fixed collision bugs - Improved performance...
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Elementallis Demo Update (v 0.2.2)
November 04, 2020
by
IvanKae
2
We have updated the demo with the following changes: New camera view Items added Better performance Fixed bugs New Title Screen and UI Minor changes in the level design...
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Update of the Elementallis Demo
July 05, 2020
by
IvanKae
2
#demo, #steam game festival
This version of the demo is the one we presented to the Steam Game Festival with some updates and bug fixes based on the feedback there. The changes from the last demo are: Complete change on the leve...
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Devlog #3: New demo during Steam Games Festival
June 03, 2020
by
IvanKae
1
#elementallis, #steam games festival
Hello everyone! This week's devlog I'll be covering our participation in the Steam Games Festival, since this event occupied most of my time during last week. Steam Games Festival is an event that wil...
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Devlog #2: Feedback implementation and new mechanics
May 27, 2020
by
IvanKae
1
#demo, #feedback, #fire temple, #elementallis, #fire
Hello! As I stated in the last devlog, feedback has been very valuable and Elementallis is improving thanks to it. Let me thank you again! This week has been a very busy week, we have been implementin...
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Devlog #1: Release of the demo, feedback and next steps
May 20, 2020
by
IvanKae
1
#elementallis, #demo, #views, #downloads, #reception
Hello everyone! First of all I would like to thank everyone that played, shared and commented on the demo that was released last week. Thank you very much to all of you, you are awesome! This is the f...
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Elementallis Demo v0.2
May 08, 2020
by
IvanKae
1
#demo
We have made a big update from the last demo, here you can see everything that has changed: Complete redesign of all the sprites. We are now using a colored style with postprocess and lightning Custom...
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